
Games have been all the rage lately. From forced-participation events like Saw and Battle Royale, to voluntary stunts in the vein of 13: Game Of Death, there’s an intrinsic joy in seeing how far people will push themselves to survive or to fill up their bank accounts.
In Daisuke Yamanouchi’s video nasty Red Room, the game is The King Game. Four cards are drawn, a king and three numbered cards, and dealt to the four players. The ‘King’ then issues a challenge to two of the numbered players. If the players cannot or will not complete the challenge, they are disqualified. The last man standing is awarded 10 million yen.
The contestants – a married couple, a highschool senior, and an office worker – are the most interesting part about the film. The three female characters are strong, embittered, and prepared to suffer any degradation, while the male character is submissive and unimaginative, trying to grasp paltry authority through sexual domination. Yet, the characters are all individuals, and all use their wits and bodies in entirely different and equally fascinating ways, their motivations for the money blending with their gameplay tactics to create truly interesting personalities. And as the story leaps back and forth along the timeline, and slaps and humiliation give way to rape and violence, the events are revealed with both impact and subtlety.
But when I say ‘video nasty’, I mean nasty. Yamanouchi’s film looks to be made for about five dollars on a digital camera from a bargain warehouse, though his filming style is dexterous considering the budget. The music sounds like something from softcore porn and, while it adds to the sleaziness of the scenario, it stops disbelief from being suspended. It sounds like Yamanouchi’s cousin is playing a synthesiser in the corner of the set.
That is, in fact, the biggest problem. The perversions on screen are disturbing, but the presence of the crew feels too intrusive. The elephant in the room is the camera, and while the characters are interesting and the displays horrendous, it all feels scripted, leaving you thinking too much about the processes involved than the story itself. Yamanouchi does have a magnificent sense of the line between horror and comedy. Accordingly this plays out more like a very black comedy than a genuine horror, recalling the work of Takashi Miike and Eli Roth.
As far as effects go, there’s some great realism, and a good balance between what is revealed and concealed. Unfortunately, the sound is as unrealistic as the images are convincing. Nobody’s vagina makes that many wet, squishy sounds when you insert a lightbulb into it. Or maybe I just haven’t inserted enough lightbulbs. Likewise, the sound of two Japanese girls kissing shouldn’t be the aural equivalent of silly putty in a vegetable steamer.
All up, Red Room is worth seeing as an experiment in low-budget horror and human depravity. The concept, visuals and direction are fantastic, but the music and sound are intrusive enough to make this not as disconcerting as it should be, and it doesn’t deserve to be nearly so lauded as it is. Still, if you can find it, it’s definitely not an afternoon wasted.